Hand-drawn spherical perspectives are increasingly used as both a technical and artistic vehicle for representation of wide-angle views, partly due to their connection with VR panoramas. Recent results have made it easier to draw such perspectives in a systematic way in the equirectangular and azimuthal equidistant cases. In this paper we look at cubical perspective as a special case of a spherical perspective and describe a method to draw it systematically using simple descriptive geometry constructions, by classifying and ren-dering its geodesics.

A Descriptive Geometry Construction of VR panoramas in Cubical Spherical Perspective

Lucas Fabian Olivero;Adriana Rossi
2020

Abstract

Hand-drawn spherical perspectives are increasingly used as both a technical and artistic vehicle for representation of wide-angle views, partly due to their connection with VR panoramas. Recent results have made it easier to draw such perspectives in a systematic way in the equirectangular and azimuthal equidistant cases. In this paper we look at cubical perspective as a special case of a spherical perspective and describe a method to draw it systematically using simple descriptive geometry constructions, by classifying and ren-dering its geodesics.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11591/432081
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