This study presents the design of a methodology supported by a collaborative architecture operating in a cloud-edge environment, capable of deploying virtual reality (VR) and augmented reality (AR) applications and enabling the sharing of operational space and bidirectional interaction between them. The proposed architecture addresses the challenges of integrating VR and AR systems, enabling users in virtual and augmented environments to interact in real time and operate collaboratively within a shared space. The project will design an architecture and define a methodology to operate between VR and AR platforms with different types of interaction. The architecture is also structured to support multiplayer and cross-platform interactions, making it adaptable to various application domains, including collaborative work, education, and entertainment.
Designing a Cloud Continuum Architecture for a Collaborative Augmented and Virtual Reality Application in the Cultural Heritage Domain
Di Martino, Beniamino;Pezzullo, Gennaro Junior;Vassallo, Pasquale
2025
Abstract
This study presents the design of a methodology supported by a collaborative architecture operating in a cloud-edge environment, capable of deploying virtual reality (VR) and augmented reality (AR) applications and enabling the sharing of operational space and bidirectional interaction between them. The proposed architecture addresses the challenges of integrating VR and AR systems, enabling users in virtual and augmented environments to interact in real time and operate collaboratively within a shared space. The project will design an architecture and define a methodology to operate between VR and AR platforms with different types of interaction. The architecture is also structured to support multiplayer and cross-platform interactions, making it adaptable to various application domains, including collaborative work, education, and entertainment.| File | Dimensione | Formato | |
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Designing_a_Cloud_Continuum_Architecture_for_a_Collaborative_Augmented_and_Virtual_Reality_Application_in_the_Cultural_Heritage_Domain.pdf
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