The article proposes a reflection on the architectural contents of the iconographies carved on a marble slab called slab of Perugia of the second half of the first century, kept in the archaeological museum of the Umbrian capital. The measurements expressed in fractions of anthropometric units in force at the time certify the legal nature of the document. The authors, moving from the graphic interpretation of the find to the design control of the three-dimensional reconstruction, take the opportunity to reflect on the opportunity to share VR and AR collaborative platforms, useful for promoting scientific knowledge in relation with the current civil commitment and to the economic development.

The slab of Perugia: graphic virtualization for the enhancement of cultural heritage

Rossi Adriana
;
Gonizzi Barsanti Sara
2022

Abstract

The article proposes a reflection on the architectural contents of the iconographies carved on a marble slab called slab of Perugia of the second half of the first century, kept in the archaeological museum of the Umbrian capital. The measurements expressed in fractions of anthropometric units in force at the time certify the legal nature of the document. The authors, moving from the graphic interpretation of the find to the design control of the three-dimensional reconstruction, take the opportunity to reflect on the opportunity to share VR and AR collaborative platforms, useful for promoting scientific knowledge in relation with the current civil commitment and to the economic development.
2022
Rossi, Adriana; Lilo Giner, Santiago; GONIZZI BARSANTI, Sara
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11591/473372
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