This paper describes the use of a systemic model to design mathematics learning activities in advanced technological environments. The model comprises four roles involved in the learning process which can be played by different actors along the process. Technology is one of these.

Designing mathematics learning activities in e-environments

Dello Iacono, Umberto;
2018

Abstract

This paper describes the use of a systemic model to design mathematics learning activities in advanced technological environments. The model comprises four roles involved in the learning process which can be played by different actors along the process. Technology is one of these.
2018
978-87-7078-798-7
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11591/402930
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact