This paper describes the use of a systemic model to design mathematics learning activities in advanced technological environments. The model comprises four roles involved in the learning process which can be played by different actors along the process. Technology is one of these.
Designing mathematics learning activities in e-environments
Dello Iacono, Umberto;
2018
Abstract
This paper describes the use of a systemic model to design mathematics learning activities in advanced technological environments. The model comprises four roles involved in the learning process which can be played by different actors along the process. Technology is one of these.File in questo prodotto:
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